using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;

public class GenerationController : MonoBehaviour
{
    public int epoch = 0;
    public Text epoch_text;
    public Pid pitch;
    public Pid yaw;
    public RobotCreator robotCreator;
    public Vector2[] p_range;
    public Vector2[] i_range;
    public Vector2[] d_range;
    public int population = 100;
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        epoch_text.text=epoch.ToString();
    }
}
